Application
HTTPSCreates or uses the message for a network service.
Follow the path from the internet to your devices. Explore the hardware that routes, protects, switches, and carries your data.
Trace a packet’s journey. Select a numbered node or a component below to explore its job.
The hardware explorer above covers the devices. Open a guide section for network types, performance, network models, Internet services, cloud computing, topologies, applying your knowledge, and wired and wireless connections, addressing, protocols and layers.
A network is two or more devices connected so they can communicate and share data or resources.
| Type | Characteristics | Common examples |
|---|---|---|
| LAN Local Area Network | Covers a limited geographic area, such as one home, school site or office. Usually managed by one person or organisation, using its own equipment and links. | A home Wi‑Fi network; computers and printers in one school or office. |
| WAN Wide Area Network | Spans a large geographic area and links separate networks, often using telecommunications providers’ infrastructure. Routers help carry data between the networks. | A company connecting offices in different cities; the Internet is the largest WAN. |
Performance is how quickly and reliably data moves and how responsive network services feel.
| Factor | Effect on performance |
|---|---|
| Number of connected devices | More devices may compete to send and receive data. If they share a limited connection, each may get less available capacity and experience more delay. |
| Bandwidth | The maximum amount of data a link can carry per second. Higher bandwidth can support more data or users at once; it does not guarantee that every transfer will run at that speed. |
| Transmission medium and signal | Wireless interference, distance from an access point, obstacles, or a poor-quality link can reduce the data rate or cause retransmissions. Wired links are less affected by radio interference. |
| Congestion and service load | Busy links or an overloaded server can make responses slower, even when other parts of the network have spare capacity. |
Exam link: connect the factor to its effect. For example, more users sharing the same bandwidth can mean less capacity available to each user.
| Model | Roles | Typical strengths and trade-offs |
|---|---|---|
| Client-server | A dedicated server provides a service or resource. Client computers request and use it. Example: a web browser requests a page from a web server. | Central management makes backups, access control and updates easier. The server may be costly and needs maintenance; if it fails, clients may lose that service. |
| Peer-to-peer (P2P) | Devices communicate directly. Each computer can act as both a client and a server by requesting and sharing resources. | Simple and inexpensive for a small group, with no dedicated server required. Management, security and backups are harder to coordinate; a shared resource is unavailable when its peer is offline. |
The model describes the computers’ roles. A “client” is the device requesting a service; a “server” is the device providing it.
Standalone computers can be connected into a LAN using network hardware and a transmission medium.
| Component | Task |
|---|---|
| Network interface controller/card (NIC) | Provides a device with a network connection. A NIC can be wired Ethernet, wireless, or both. |
| Switch | Connects wired devices on the same LAN and forwards data to the appropriate port. |
| Wireless access point | Allows wireless devices to join the LAN and bridges their traffic to the wired network. |
| Router | Connects different networks and forwards data between them, such as a home LAN and the Internet. |
| Transmission media | Carries data between devices. Examples include copper Ethernet cable, fibre-optic cable and wireless radio signals (Wi‑Fi). |
In a typical small LAN, devices use a NIC to connect by cable to a switch, or by Wi‑Fi to an access point. A router links the LAN to other networks.
The Internet is a worldwide collection of interconnected computer networks. It carries many services; the World Wide Web is one service that uses the Internet.
Cloud computing is the provision of computing services over a network, usually the Internet, from remote servers. The service may provide storage, software or processing power.
| Advantages | Disadvantages |
|---|---|
| Files and services can be reached from different locations and devices. | Access depends on a suitable Internet connection; outages can interrupt access. |
| Users can avoid buying and maintaining all the storage or processing hardware themselves. | Ongoing subscription or usage costs can add up. |
| Capacity can often be increased as needs change; providers maintain the underlying infrastructure. | Users rely on the provider’s security, availability and policies, with less direct control over data and systems. |
Examples include online file storage, browser-based software and remote processing services.
A topology describes how devices and links are arranged in a network.
| Advantages | Easy to add devices and identify a failed link. A single cable failure usually affects only that device. |
| Disadvantages | If the central device fails, connected devices can lose network access. It needs a link from each device to the centre. |
| Advantages | Multiple paths can keep data moving if one link fails. This makes a mesh resilient. |
| Disadvantages | Many links need extra cabling or wireless capacity, making installation and management more complex and costly. |
A star is common for a small wired LAN. A mesh is useful where resilience and alternative routes are important. Choose based on the scenario’s needs and trade-offs.
Scenario: A school needs 28 wired desktop computers in one lab, Wi‑Fi for tablets, shared lesson files and a public website. Staff in a second town also need access to the school’s network services.
Use a LAN within the school and a WAN connection between towns. Connect desktops with NICs and Ethernet cable to a central switch; use wireless access points for tablets; connect the LAN to other networks with a router. A client-server file server can store lesson files, with staff and student devices requesting authorised files. For the website, DNS resolves its domain name to the hosting server’s IP address, then the browser requests the page. A star around the central switch is a practical lab design: it is easy to manage and a single cable failure usually affects one PC, but a failed central switch can disconnect the whole lab. With many users active, shared bandwidth can become congested and reduce the capacity available to each user. Cloud storage could support remote access, but depends on Internet availability and provider arrangements.
Devices can join a network using a physical cable or a wireless signal. Compare the benefits and drawbacks, then recommend a connection that fits the scenario.
| Connection | Use | Benefits and drawbacks |
|---|---|---|
| Ethernet (wired) | Connects a device by cable. | Often fast, stable and less affected by radio interference. A cable and suitable port are needed, limiting movement and adding installation. |
| Wi-Fi (wireless) | Connects devices over radio, usually through a wireless access point. | Supports mobility and avoids cabling each device. Distance, walls, interference and congestion can affect performance; secure setup matters. |
| Bluetooth (wireless) | Short-range links, commonly for peripherals such as headphones or keyboards. | Convenient and cable-free, but shorter range and usually not used to connect a whole site. |
Ethernet can suit fixed PCs; Wi-Fi suits mobile tablets; Bluetooth can suit short-range headset links. Other answers can be valid if they are justified for the scenario.
Encryption transforms readable data into ciphertext using a key. A party with the right key can decrypt it. Encryption helps protect the confidentiality of data travelling over a network.
For example, HTTPS encrypts web traffic between a browser and a website. This helps prevent intercepted network traffic from being read easily.
Addresses help deliver data to the right destination. IP addresses support communication between networks; MAC addresses identify a network interface for delivery on a local link.
| Address | Purpose | Format example |
|---|---|---|
| IP address | A logical address used to identify a destination and route data across networks. | IPv4: 32 bits, four decimal numbers, e.g. 192.168.1.24.IPv6: 128 bits, hexadecimal groups separated by colons, e.g. 2001:db8::25. |
| MAC address | Associated with a network interface and used to deliver data over the local network link. | Usually 48 bits in six hexadecimal pairs, e.g. 00:1A:2B:3C:4D:5E. |
The specification does not require static/dynamic or public/private IP address categories.
A standard is an agreed technical specification. Standards provide shared rules so hardware and software from different manufacturers can interact and exchange data.
Without agreed standards, devices or programs could use incompatible signals, formats or procedures. You need to understand the purpose of standards; memorising individual standard names is not required here.
A protocol is a set of rules for transferring data. Different protocols are designed for different purposes.
| Protocol | Purpose and key feature |
|---|---|
| TCP/IP | The core protocol suite for Internet communication. IP addresses and routes packets; TCP supports reliable delivery using sequencing, acknowledgements and retransmission. |
| HTTP | Transfers web pages and other web resources between browsers and web servers. |
| HTTPS | Transfers web resources over an encrypted connection. |
| FTP | Transfers files between computers on a network. |
| POP | Retrieves email, commonly downloading messages to a device. |
| IMAP | Accesses and synchronises email held on a mail server across devices. |
| SMTP | Sends outgoing email from a client to a mail server and between mail servers. |
Layers split network communication into manageable jobs. As data is sent, each layer adds information needed for its task; the receiving device processes the layers in reverse. This modular approach makes systems easier to design, update and troubleshoot, and lets protocols work together through agreed interfaces.
The four-layer TCP/IP model is one teaching example:
| Layer in the example | Illustrative job |
|---|---|
| Application | Protocols provide services such as web access and email. |
| Transport | Manages communication between applications; TCP can provide reliable delivery. |
| Internet | Uses IP addressing and routing to move packets between networks. |
| Network access | Carries data across the local connection, such as Ethernet or Wi-Fi. |
You need to understand how layers are used and their benefits. You do not need to memorise the names and functions of each TCP/IP layer, or how Ethernet, Wi-Fi and Bluetooth work internally.
Choose a network task and local connection. Step through the sending device adding information at each layer, then the receiving device reading it back in reverse.
Creates or uses the message for a network service.
Splits data into segments and supports reliable delivery.
Addresses and routes packets between networks.
Carries a frame over the local network link.
A protocol defines the rules for this task. Start stepping to see each layer add information before transmission and remove it at the destination.
This is a simplified four-layer TCP/IP teaching model. The example follows the same message down the sender’s layers and back up the receiver’s layers.
Choose the best purpose for each protocol. When you are done, check your answers to see which roles you have identified correctly.
Choose a purpose for each protocol, then check your answers.
Remember: SMTP sends email. POP and IMAP retrieve it in different ways. HTTP and HTTPS transfer web resources; HTTPS encrypts the connection.
Sort each scenario by the scale of the network. Drag a card to a category, or select a card and use the category button. Keyboard users can select a card with Enter or Space and then activate a category button.
Correctly sorted: 0 / 8
A network covering a limited local area, such as one home, building or site.
A network spanning a large geographical area or linking separate LANs.
Select a scenario card to begin.
Adjust the link, number of active devices, existing traffic and (for Wi-Fi) connection conditions. See how much capacity is left and the approximate equal share per device.
100 Mbps × 80% Wi-Fi capacity × 100% free after other traffic ÷ 4 devices = 20 Mbps per device
This is an illustrative equal-sharing model, not a speed test. Real performance also depends on protocol overhead, signal interference, congestion elsewhere, server load and how much data each device is using.
The local devices connect to a central switch in a star. Choose a website request, saving a file to the file server, or printing that file. Watch each stage move across the star LAN and through the network hardware.
Press Play or Next. The highlighted links show the route, and the glowing packet marks the current stage.
Green shows forward traffic; orange shows return traffic. The firewall checks traffic crossing the network edge. Local save and print jobs stay on the LAN.